Designing Worlds

Designing Worlds PDF
Author: Kjetil Fallan
Publisher: Berghahn Books
ISBN: 1785331566
Size: 23.46 MB
Format: PDF, ePub, Docs
Category : Design
Languages : en
Pages : 296
View: 6283

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Designing Worlds

by Kjetil Fallan, Designing Worlds Books available in PDF, EPUB, Mobi Format. Download Designing Worlds books, From consumer products to architecture to advertising to digital technology, design is an undeniably global phenomenon. Yet despite their professed transnational perspective, historical studies of design have all too often succumbed to a bias toward Western, industrialized nations. This diverse but rigorously curated collection recalibrates our understanding of design history, reassessing regional and national cultures while situating them within an international context. Here, contributors from five continents offer nuanced studies that range from South Africa to the Czech Republic, all the while sensitive to the complexities of local variation and the role of nation-states in identity construction.



Designing Worlds

Designing Worlds PDF
Author: Kjetil Fallan
Publisher: Berghahn Books
ISBN: 1785331558
Size: 75.22 MB
Format: PDF, ePub, Docs
Category : Art
Languages : en
Pages : 296
View: 2502

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Designing Worlds

by Kjetil Fallan, Designing Worlds Books available in PDF, EPUB, Mobi Format. Download Designing Worlds books, From consumer products to architecture to advertising to digital technology, design is an undeniably global phenomenon. Yet despite their professed transnational perspective, historical studies of design have all too often succumbed to a bias toward Western, industrialized nations. This diverse but rigorously curated collection recalibrates our understanding of design history, reassessing regional and national cultures while situating them within an international context. Here, contributors from five continents offer nuanced studies that range from South Africa to the Czech Republic, all the while sensitive to the complexities of local variation and the role of nation-states in identity construction.



Design And Systems

Design and Systems PDF
Author: Arne Collen
Publisher: Transaction Publishers
ISBN: 9781412821636
Size: 46.18 MB
Format: PDF, ePub
Category : Philosophy
Languages : en
Pages : 463
View: 4285

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Design And Systems

by Arne Collen, Design And Systems Books available in PDF, EPUB, Mobi Format. Download Design And Systems books, Praxiology starts from the point of view of effectiveness. It has three components: analysis of concepts involving purposive actions; critique of modes of action from the viewpoint of efficiency; and normative advisory aspects in recommendations for increasing human efficiency. The third volume of this series aims to make more visible to the English readership the importance of design throughout the many disciplines, professions, and arenas of human endeavor. Design is a pervasive part of our daily lives to such an extent that it goes largely unnoticed. It has become a near invisible aspect of our civilized existence. But when we stop for a moment to study an artifact, activity, group, and institution, or any entity or life process, we can begin to see and imagine the design, the designing, and the human designers who contributed to it. Design and Systems represents a set of contributions made to the methodological study of design. Chapters and contributors include: "Toward Metamedicine" by Kazem Sadegh-Zadeh; "Design Engineering Methodologies in English and German Language Regions and Influences of Culture" by Wolfgang E. Eder; "Systems Methodology and Design" by Gerald Nadler; "Problem Forming, Problem Finding, and Problem Solving in Design" by Herbert A. Simon; and "Design: A Journey to the Future" by Bela H. Banathy, Design and Systems continues the trend of original research done in a little-known, but important area. It will be an enlightening read for sociologists, philosophers, and scholars interested in the study of design.



Designing Virtual Worlds

Designing Virtual Worlds PDF
Author: Richard A. Bartle
Publisher: New Riders
ISBN: 9780131018167
Size: 22.65 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 741
View: 6222

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Designing Virtual Worlds

by Richard A. Bartle, Designing Virtual Worlds Books available in PDF, EPUB, Mobi Format. Download Designing Virtual Worlds books, A comprehensive resource on the principles and techniques of virtual world design and programming covers everything from MUDS to MMOs and MMORPGs, explaining how virtual worlds work, creating games for multiple users, and the underlying design principles of online games. Original. (Advanced)



The Immersive Worlds Handbook

The Immersive Worlds Handbook PDF
Author: Scott A. Lukas
Publisher: Taylor & Francis
ISBN: 0240820932
Size: 38.55 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 271
View: 3372

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The Immersive Worlds Handbook

by Scott A. Lukas, The Immersive Worlds Handbook Books available in PDF, EPUB, Mobi Format. Download The Immersive Worlds Handbook books, Scott Lukas, famed industry expert on designing themed spaces, brings you a book that focuses on the imaginative world of themed, immersive and consumer spaces. Whether or not you are involved in designing a theme park, cultural museum, shop, or other entertainment space, you will benefit from the insider tips, experiences, and techniques highlighted in this practical guide. Make your themed spaces come to life and become true, immersive worlds. The book features informative sidebars addressing possible design issues and current trends; case studies and interviews with real-world designers, and further reading suggestions. The book also includes a companion website, as well as exercises that accompany each chapter, lavish photos, illustrations, and tables. * Practical guide for designers of entertainment spaces on how to create convincing and effective immersive worlds (whether theme parks, museums, shopping malls, lifestyle stores, or entertainment venues) * Lavish photos: Peek into immersive worlds in the stunning photos that line the pages of the book * Practical charts and tables offer clear and concise summaries of key concepts * Inspiration to stimulate design process with real world examples * Interviews with expert voices in the field covering practical hard-won techniques



The Design Of Material Organism And Minds

The Design of Material  Organism  and Minds PDF
Author: Silke Konsorski-Lang
Publisher: Springer Science & Business Media
ISBN: 9783540690023
Size: 38.83 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 300
View: 7337

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The Design Of Material Organism And Minds

by Silke Konsorski-Lang, The Design Of Material Organism And Minds Books available in PDF, EPUB, Mobi Format. Download The Design Of Material Organism And Minds books, Design is eminent throughout different disciplines of science, engineering, humanities, and art. However, within these disciplines, the way in which the term design is understood and applied differs significantly. There still is a profound lack of interdisciplinary research on this issue. The same term is not even guaranteed to carry the same meaning as soon as one crosses over to other disciplines. Therefore, related synergies between disciplines remain largely unexplored and unexploited.This book will address design in the hope of promoting a deeper understanding of it across various disciplines, and to support Design Science as a discipline, which attempts to cover the vast number of currently isolated knowledge sources.



Experiencing Food Designing Dialogues

Experiencing Food  Designing Dialogues PDF
Author: Ricardo Bonacho
Publisher: CRC Press
ISBN: 1351271946
Size: 11.18 MB
Format: PDF, Mobi
Category : Technology & Engineering
Languages : en
Pages : 174
View: 5673

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Experiencing Food Designing Dialogues

by Ricardo Bonacho, Experiencing Food Designing Dialogues Books available in PDF, EPUB, Mobi Format. Download Experiencing Food Designing Dialogues books, FOOD and interdisciplinary research are the central focus of the 1st International Conference on Food Design and Food Studies: Experiencing Food, Designing Dialogues, reflecting upon approaches evidencing how interdisciplinarity is not limited to the design of objects or services, but seeks awareness towards new lifestyles and innovative ways of dealing with food. This book encompasses a wide range of perspectives on the state of the art and research in the fields of Food and Design, making a significant contribution to further development of these fields. Accordingly, it covers a broad variety of topics from Designing for/with Food, Educating People on Food, Experiencing Food and other Food for Thought.



Video Game Design

Video Game Design PDF
Author: Michael Salmond
Publisher: Bloomsbury Publishing
ISBN: 1474255450
Size: 18.73 MB
Format: PDF, Mobi
Category : Design
Languages : en
Pages : 208
View: 6976

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Video Game Design

by Michael Salmond, Video Game Design Books available in PDF, EPUB, Mobi Format. Download Video Game Design books, Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games. With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences. Interviewees include: James Portnow, CEO at Rainmaker Games Brandon Sheffield, Gamasutra.com/Game Developer magazine Steve Gaynor, co-founder The Fullbright Company (Gone Home) Kate Craig, Environment Artist. The Fullbright Company (Gone Home) Adam Saltsman, creator of Canabalt & Gravity Hook Jake Elliott & Tamas Kemenczy, Cardboard Computer (Kentucky Route Zero) Tyson Steele, User Interface Designer, Epic Games Tom Francis, Game Designer, Gunpoint & Floating Point Kareem Ettouney, Art Director, Media Molecule. Little Big Planet 1 & 2, Tearaway. Kenneth Young, Head of Audio, Media Molecule Rex Crowle, Creative Lead, Media Molecule



Designing Post Virtual Architectures

Designing Post Virtual Architectures PDF
Author: Heather Renée Barker
Publisher: Routledge
ISBN: 1317266544
Size: 27.12 MB
Format: PDF, ePub, Docs
Category : Architecture
Languages : en
Pages : 184
View: 5951

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Designing Post Virtual Architectures

by Heather Renée Barker, Designing Post Virtual Architectures Books available in PDF, EPUB, Mobi Format. Download Designing Post Virtual Architectures books, Designing Post-Virtual Architectures: Wicked Tactics and World-Building explores, describes, and demonstrates theories and strategies for design in a post-virtual world. This book reveals affinities among social, mathematical, philosophical, and language expressions integrated into a theoretical framework, facilitating design across physical and virtual space. This experience-driven framework forms the basis for data-driven, experience design methodologies. The implementation of these methodologies takes design work beyond the stylistic expressions of parameters, to data-driven, multi-modal, parametric processes of transformation. With this book as a resource, architects and designers have a handbook of technical and philosophical concepts to lend rigor to their design work. Numerous diagrams delineate complex ideas while also acting as templates for creating, assessing, and communicating the meaning and value of designed solutions. As a handbook, the intention is to provide a guide to support the application of interdisciplinary tactics across strategic fields. Such novel approaches open up new ways of developing singular solutions and new ways to serve the distributed behaviours systemized through architectures. In an evolving contemporary condition, a foundation of rigorous human-centred design is central to moving the discipline of design into the future. Providing a range of rigorous methodologies for those looking to develop project-specific strategies, Designing Post-Virtual Architectures: Wicked Tactics and World-Building is a tool to facilitate the creation of innovative and meaningful architectures, and is an ideal resource for postgraduate students of architectural theory, design theory and design methods, as well as academics and professionals practicing the field.



Designing Adaptive Virtual Worlds

Designing Adaptive Virtual Worlds PDF
Author: Ning Gu
Publisher: De Gruyter Open
ISBN: 3110367661
Size: 29.55 MB
Format: PDF
Category : Architecture
Languages : en
Pages : 144
View: 7496

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Designing Adaptive Virtual Worlds

by Ning Gu, Designing Adaptive Virtual Worlds Books available in PDF, EPUB, Mobi Format. Download Designing Adaptive Virtual Worlds books, Designing adaptive virtual worlds takes the design of places for education, entertainment, online communities, business, and cultural activities in 3D virtual worlds to a new level. The place metaphor provides a rich source of styles and examples for designing in 3D virtual worlds. This book is one of the first design books in the field showing how those styles can be captured in a design grammar so that unique places can be created through computational agents responding to the changing needs of the people in the virtual world. Applying the techniques introduced in this book has immediate implications on the design of games and functional places in existing virtual world platforms such as Second Life, OpenSim and Active Worlds as well as future virtual worlds in which the boundaries between digital and physical environments blur.